He can be encountered again near the Annesburg gunsmith, and will offer to pay for any item in the store. The player can question the two men.
Red Dead Redemption 2 Chance Encounters Guide - SegmentNext The husband is seen pinned to the ground and struggling to fight off a Skinner, who is wielding a knife and is about to kill the man. The player can loot the man, but will lose honor, or they can take the horse. The player has the option to accept or decline. The tax collector will get on a horse and leave. If the challenge is accepted, the man will pass out from over-drinking after reaching the dueling position, or the player can kill the man. After killing the two O'Driscolls, the driver will thank Arthur. If the player does nothing, the robber will shoot the wife in the chest and the player will lose honor. Book Review: Semiconductor Surfaces. The player can encounter Hayden Russell at Clingman in Roanoke Ridge, a delusional former US Army captain who believes that the current date is April 14th, 1862 and the Civil War is still raging. The man then thanks the protagonist for helping him and pays them. If approached, they'll identify the player as one of the Van der Lindes and start shooting. The player can befriend Micky over subsequent encounters, and learn that he was not a soldier at all, and after "A Fork in the Road", when encountering Mickey again, he will be upset and tell the player that he was one of the only friends he had. Two prisoners will purposely get into a fight and a lawman will step in to intervene. The player can question him about what he is doing or antagonize the man. She'll then tell the player she's from Butcher Creek, and that they have to cope with a demon there, taking control of the bodies and minds of the villagers. If the player intervenes, they will gain honor and the man will attack them with a knife. As the player is traveling along a road in The Heartlands, they may pass a man trying to calm his horse. She will fire her shotgun at the player and the player will receive a bounty. The drunk man will challenge them to a duel. The moonshiner will ask the protagonist to find some Indian Tobacco so it could give flavor to their moonshine. The player can encounter a man on a horse with a woman tied up. She challenges the player to a race to a random location within Scarlett Meadows. While at Saint Denis, the player may come across a group of Raiders standing by the sidewalk. The player can take the items left at the camp, however looting the killed campers will lower the player's honor. Beware, though, that the residents in Van Horn may begin shooting at the player afterwards. As she about to search the player's satchel, the player can quickly pull out their gun to kill the trio. During the encounter, two of the outlaws are revealed to be called Jorge and Marco. Along the tracks somewhere in New Hanover, the player can come across a stopped train. The dead man's name is James Peyton, and he was going to pick up his wife Mildred before losing control of his wagon. They will pass out only to get robbed by a prostitute who will leave the area. The moonshiners may also request the poisonous Oleander Sage, not aware of its poisonous porperties. Killing the wolves will result in an honor loss. If the player accepts to help her, she will give John the location of the homestead and tell the player that she going to find more help. This will cause the protagonist to lose honor. The player can accept or decline the man's offer for a ride, but the man will steal the player's horse in an attempt to ride away. She tells the player she drank some moonshine to keep warm and woke up on a riverbank, totally lost. Although the man seems friendly, another man, also wearing dungarees, pulls out a revolver and holds it to the back of the player's head. While crossing bridges in O'Driscoll territories, the player may be ambushed by a group of them, two or four of which shall appear in front of him from behind rocks or trees, and two others who will sneak from the other end of the bridge to kill him. In another encounter in Grizzlies West, the player will encounter a man attempting to fight off wolves surrounding him and is trapped on an elevated rock. The player can encounter a man named Nigel in various locations, who is looking for his lost friend Gavin. Outside the Rhodes Parlour House in Rhodes, the player may encounter a lone Lemoyne Raider, who tells the player that this is not the place for them to be and asks if they are from around here. The mobsters will pull out knives and attempt to kill the player. The man will thank the player, allowing them to take any items from his bag. The unfortunate man will walk away, muttering about how his ruined clothes had been brand-new. If mislead he'll head to the docks and fall in the water where he will drown himself to death. If the player lassos the runaway and returns it to its owner, the owner will offer a small cash reward. In Valentine, the player can encounter two O'Driscolls beating a man near a tree. Only the ambushers can be killed and looted by the player. The lawmen are guarding the prisoners as they break up some rocks. To pick up the bounty, visit Tumbleweed police station. If they wins again, he will express his disappointment at Ariel and will leave the area. The player can follow her but after running for a few dozen meters, she starts normally walking and acts like any random stranger. The player can bump into a drunk man exiting the Smithfield's Saloon or Old Light Saloon. Just southwest of Hanging Dog Ranch, the player can encounter a pair of Laramies killing Geddes' cattle, with two of his workers threatened. When being robbed, one of the two men will refer to the woman as Lydie. The man will say that he wishes that he could kill them all over again. The encounter can trigger near Citadel Rock. The driver will notice Arthur and calls out for help. updated Apr 8, 2022. He will grab some of the herbs and will leave the rest for the player to take. If the player does not respond or points a weapon at him, he will shoot at the player. With each encounter, Nigel will provide additional details, such as how Gavin is a Cockney and that he disappeared without a trace one night while Nigel slept. Shooting the lock and allowing the prisoner to fight the lawman and escape will increase the player's honor. The man can be found living at Manito Glade, a homestead north of Annesburg. Near the Thtre Rleur, a man is seen standing next to the building and a woman from the balcony of the building dumps the chamberpot onto the man. His camp is littered with portraits of naked women, dolls, and a pair of handcuffs. The player can encounter a different man in Scarlett Meadows who was also bitten and specifically asks for medicine. The man by the fire will then threaten the player, identify themselves as the Murfree Broods and warn that the player should be careful where they camp. If the player gets off their horse to investigate the corpse, three Night Folk will appear and rush the player from behind. If they aren't assisted or the encounter is ignored, both will be murdered and the player will lose honor. Feeling bad that the player was tricked, the bartender will subsequently give the player a free drink. As they are leaving, his wife will ask if he has fed the horses and if he has brought enough water for the journey. In Hennigan's Stead, a man with a high-pitched voice, who lives in a tree house, will tell the player to go away. 1 Rival Gangs 1.1 O'Driscoll Boys 1.1.1 Prison wagon break 1.1.2 Stagecoach robbery 1.1.3 Extortion 1.1.4 Train robbery 1.1.5 Road ambush 1.1.6 Bridge ambush 1.1.7 Bridge barricade 1.1.8 Brawl at Keane's Saloon 1.2 Del Lobo Gang 1.2.1 Del Lobo Breakout 1.2.2 Town Terror 1.2.3 Bar Fight 1.2.4 Ambush 1.2.5 Del Lobo Posse 1.2.6 Venter's Place Party If not, the protagonist will tell the police officer about how they saved the man's life. This has the chance to make the player's horse buck them off, upon which an ambush will begin while the player's horse takes off. Start the Stranger Mission: The Noblest of Men, and a Woman in Valentine: 2: Head to the Del Lobo's camp in the Grizzlies: 3: Kill the bandits in the area: 4: Find Flaco Hernandez in his shack within the camp: 5: Kill Flaco in a duel: 6: Pick up his revolver when it falls off his body He will state that he looked everywhere for him and asks the player if they could help him. After killing the man, the player will have to calm the horse down and the woman asks the player to untie her. The player will wake up sometime later in the Saint Denis cemetery with their health core depleted and around 25% of their money gone. All Gang Hideouts and Gang Locations In Red Dead Redemption 2 He will also comment on Arthur's condition, hence the encounter can only be done after the mission "A Fork in the Road". In the latter two cases, the O'Driscolls will start a fistfight with the player, with all three assaulting at once. Helgerson will offer a Chelonian Handbill, which the player may choose to accept or reject. He challenges the player to a race to a random location within Big Valley. The protagonist can choose to steal the wagon from the Lemoyne Raiders or to help the man. General Tips Bounty Hunting is not available from the get-go. The man will notice the them and will ask for help. The player can either try to gun them down and escape, or simply surrender the money. If he is followed into the alley, a second man will knock the player out from behind. When returning as John, after being told that Arthur passed away, he will ask to be held by John, who will refuse. He will berate Arthur for killing all those people on the riverboat. After killing the rats, the bartender will give the player either $13 or $8 dollars (depending on if the interior was damaged). A woman will be running the desk instead of the man at the hotel. All fourteen bounties have very defined personalities. The player can encounter a Soothsayer in Bayou Nwa in Lemoyne. Observing a train robbery, the player can intervene to earn honor or watch the passengers getting killed which will result in a loss of honor. The player can attack the Lemoyne Raiders and loot the chest in the back of the wagon. When the protagonist tries to enter the tent, two Murfrees will appear, one inside the tent and one behind him. The player may encounter several campers out in the wild who are not hostile and are willing to share their fire with them. The player convinces the dog to follow him. The player can choose to fight them or to ignore them. In Saint Denis, the player may encounter Anders Helgerson a spokesman and leader of the Chelonia cult. The player must kill the thugs and untie the man. After shooting the two soldiers, more soldiers will arrive to pursue the player. If antagonized, they will become hostile and attack the player. As the player travels along the road leading west out of Rhodes, just south of the large red barn near the train tracks, they will approach a dynamite-rigged wagon on the roadside, which is then detonated. The player's approach startles the horse, causing it to run away. The man will thank the player for helping them and will ask the protagonist to help themselves to whatever is in their chest. The second woman follows nearly the same scenario, but instead asks to be taken to Emerald Ranch. Inside the Rhodes Parlour House, the player can encounter a man named Willy Curlls, who brags about his deeds as a gunslinger to another man. The player can encounter the bartender outside Doyle's Tavern in Saint Denis. Sheriff Malloy asks him if he has any last words before judgement. These guns can not be found in any other location,. During the ride she explains, that her friend let her borrow her horse to inquire about a seamstress job for a wealthy man. After finding the money, the man's friend will enter his room seeing the player is robbing him. If the player helps the Grays, the Braithwaite will express his anger at the player and one of the Grays thanks him. In Annesburg, the player can encounter a man who shows off his gun to his friend near the Gunsmith. The player can assist him for an increase in honor, in which case he returns home and is forced to sleep outside by his angry wife, or mislead him for a decrease in honor, in which case he wanders off in the wrong direction. The boy is happy that the player was able to find the dog and the dog is happy to see the boy. He then tells the player that he is going to report it to the sheriff in Strawberry. If the player does not intervene they will knock the man out and the protagonist will lose Honor for not helping the man. Near Beecher's Hope, an "X" mark can appear, representing a wagon with a dead driver, killed with an arrow who is driven by a lone scarred Nokota or Shire, moving fast. Along the tracks somewhere in Rhodes, the player can come across a stopped train. The dog then escapes again, causing the boy to chase after it. In Saint Denis, two men will be loudly arguing on the sidewalk beneath a balcony on one of the city's poorer streets. However, if the player is seen carrying the body, the law will be set upon them and they will receive a bounty. The player can re-encounter the same man and race him a second time. Curiously, if the player kills him they can encounter him again in the same spot. If the player is quick enough to save the husband and the wife, they will embrace each other and thank the player for saving them. The horse can be taken without losing honor, but looting the horse's dead owner will reduce honor. If they help him escape, the player will receive a bounty. If the player intervenes the captor will fight the player. The protagonist can find the conman inside an outhouse and hiding inside the toilet. If the player loots the hunter (if killed) it will lower the player's honor. The player can encounter various pickpockets who purposely bump into the player and take the player's money. Red Dead Redemption 2 Chance Encounters Indicated by grey dots on the mini-map, RDR2 random encounters are special set pieces or scripted events that your character will "happen" upon as he. Pointing a gun at him will reveal that he is not blind. The protagonist can decline and walk away with their winnings, or accept a new bet and try to win more money. The other two prisoners flee. He will start a fight and after knocking him out he will have a Volcanic Pistol or a M1899 Pistol if you have acquired one already. As a wagon passes by, the second man will shout for the first man to look out, but is too late to prevent the first man from being splashed by the wagon. How could you?". The player has the option to free the wanted fugitive or collect the bounty for the fugitive. One of the Lemoyne Raiders throws a fire bottle at the city hall while the other gang member finishes writing on the building with messages such as "Freedom from Tyranny of Taxation" and "Lemoyne is a free state". The Red Dead Redemption 2 (RDR2) Wiki Guide features a full Walkthrough for every Story Mission and Side Mission, a complete list of Red Dead 2 Cheats, a giant Interactive Map . After a short walk, during which the hunter will point out that the trail is fresh, a grizzly bear will emerge from a small stand of trees higher up the slope and charge. Three mounted Del Lobos arrive in Armadillo and start terrorizing the town by shooting blindly at some of the buildings. It follows the same scenario as the horse thief encounter, but a man will pull out his gun and wants to rob the player. The wife is seen being held by the neck. He claims his book can change a person's life and help you become rich. On the second encounter, if the player wins again, the woman will be more agitated, and exclaim that she may have to put down her horse if it keeps losing. The player can encounter three different women trapped under their horses. Soon after the mission "Urban Pleasures", sometimes mobsters may be found guarding the bridges to Saint Denis. The Gray member will execute the Braithwaite and disposes his body on the Braithwaite's property. The player can encounter a hunter at the shore of Cairn Lake. Shoot to kill! Random Encounters in Red Dead Redemption 2, Night Folk Horse Murder Trap (Lure Version), Night Folk Horse Murder Trap (Cart Version), Man accidentally shoots and kills his friend, Crazy woman lost in the woods for two days, Outlaws, Prisoners, Bounty Hunters, and Lawmen, Criminal being transported by bounty hunters, Treasure hunter with High Stakes Treasure Map, Man splashed by woman dumping a chamberpot, Man recognizes Arthur from "A Fine Night of Debauchery", Man asks the protagonist to help him rob his friend, Man confronts Arthur about beating up Tommy, Undertaker burning bodies in Coot's Chapel, Red Dead Redemption 2 Review - Wild Wild West, Red Dead Redemption: Undead Nightmare Pack Review, https://www.youtube.com/watch?v=uw7xORmgI7w, https://www.youtube.com/watch?v=0Pv_vcZbc2s&ab_channel=GrandTheftDiamonds, https://www.youtube.com/watch?v=ykuplPto2V4, https://www.youtube.com/watch?v=hbUGjV4bYIQ, Do Not Sell or Share My Personal Information, A bug may happen when this encounter may occur in earlier chapters as soon as the player clears out Shady Belle, A camper who left the Drennan and Harville Families before their cannibalism incident, A camper who has been looking for the missing. Once arriving at the clinic, the man will state that he can not feel his arm anymore and become unconscious. There will be a Ghost Orchid in the tree's trunk. The player will gain honor for helping. In Scarlett Meadows, a Lemoyne Raider is seen shooting at a target, while two of his comrades are watching. You will find one of the prisoners is killed by the owner. By defusing the argument, the duo will urge the player to leave the area. If approached, the Murfrees will panic and flee. After killing the Night Folk, the hanged corpse can be shot down and looted to obtain one of two notes: in one, the victim confesses his fear of being stalked by the Night Folk, and in the other there's a lament of a nave young man who bet with friends he could survive an entire night in Night Folk territory. The other man samples the moonshine but states that it is not very tasty, but is sharp in flavor. The player can ignore them, in which case they can be heard gloating that they scared the player off, or antagonize them, which will start a fight. Might be thinking of the horse crash north of MacFarlanes ranch, there's a cart crash there with 2 dead horses, a guy . In Armadillo, an undertaker seems exhausted, trying to carry a corpse to a wagon, so he can take it to a mass grave but is unable to carry the corpse so he decides to take a break.
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